Reply to Re: Dynamically generated choices
If you don't have an account, just leave the password field blank.
You're only providing choices to the player when &crap is < 3 but &crap becomes 3 very fast.
What happens if you move 'option &crap' up so it's not within the if check?
What happens if you move 'option &crap' up so it's not within the if check?







