Reply to Re: WDE 2 crash
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More questions...
1. I recall someone somewhere mentioned that scripts with .d extension shouldn't be used. So far, I've copied a few such item related scripts from the original game. Should I find .c versions, and where?
2. Is there a way to check if used bomb hit a specific target, and execute some code if it didn't? Or at least, how to check if the bomb was used?
1. I recall someone somewhere mentioned that scripts with .d extension shouldn't be used. So far, I've copied a few such item related scripts from the original game. Should I find .c versions, and where?
2. Is there a way to check if used bomb hit a specific target, and execute some code if it didn't? Or at least, how to check if the bomb was used?