Reply to Re: WDE 2 crash
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Uh... I'm starting to remember why dmoding can be extra tedious affair. Too many little hurdles along the way.
Does anyone know if WDE has some issues with loading hardness? I have two houses and a tree. The tree was set as a hard sprite, yet Dink can walk right through it (the trunk). One house behaves as expected, the other just ignores most of the hardness tiles stamped over it...
Does anyone know if WDE has some issues with loading hardness? I have two houses and a tree. The tree was set as a hard sprite, yet Dink can walk right through it (the trunk). One house behaves as expected, the other just ignores most of the hardness tiles stamped over it...