Reply to Re: 0.94 Changelog
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Yes, you're right, but what DinkHD does, and I don't know if it is just an accident, but it changes the colours from that reference listing when you use multiple colours in one piece of text. They are a lot darker and richer.
For example using
say("`1 `4Your time will come soon enough.", ¤t_sprite);
Turns the text into a deep red
and this turns Mony's dialogue a nice deep pink/purple
I discovered this by accident on SOB Redux when doing the matrons reacting to the Immaculatus Conceptus magic, not sure if anyone else had made use of it before. It saves having to define a new colour for any of the standard `1 thru `0, `# etc.
For example using
say("`1 `4Your time will come soon enough.", ¤t_sprite);
Turns the text into a deep red
and this turns Mony's dialogue a nice deep pink/purple
I discovered this by accident on SOB Redux when doing the matrons reacting to the Immaculatus Conceptus magic, not sure if anyone else had made use of it before. It saves having to define a new colour for any of the standard `1 thru `0, `# etc.