Reply to Re: Development jam: Modify the main game!
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@Skurn:
but this place is not only mostly dead, but most people have either left or stopped making stuff. those that do find a ton of issues due to broken code and the overall complexity that bars newcomers from entry, if there are any.
You paint a rather sad picture friend Skurn. It is true that our numbers are low here at the DN.
However, I prefer to think that while our members are few, we are dedicated. Not only have we had several great dmods added to this site in the last couple of years, we've also had a great deal of enthusiastic development effort carried out for game engines, game editors, and other valuable tools. And let's not forget that there are other dmods in (admittedly slow) development right now. For example, I'm working on a dmod that contains two simultaneous stories and two heroes in two separate adventures. I've pretty much finished the first part and have made some good progress on the second half. With luck, I may release it in a few months.
but this place is not only mostly dead, but most people have either left or stopped making stuff. those that do find a ton of issues due to broken code and the overall complexity that bars newcomers from entry, if there are any.
You paint a rather sad picture friend Skurn. It is true that our numbers are low here at the DN.
However, I prefer to think that while our members are few, we are dedicated. Not only have we had several great dmods added to this site in the last couple of years, we've also had a great deal of enthusiastic development effort carried out for game engines, game editors, and other valuable tools. And let's not forget that there are other dmods in (admittedly slow) development right now. For example, I'm working on a dmod that contains two simultaneous stories and two heroes in two separate adventures. I've pretty much finished the first part and have made some good progress on the second half. With luck, I may release it in a few months.