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August 1st 2022, 08:07 PM
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ghostknight
Ghost They/Them
 
There are some serious monkeyshines going on in SDL_mixer. I compiled with

Mix_SetSoundFonts("~/gugs.sf2");


as suggested by yeoldetoast and it worked. Then I rebuild with
Mix_SetSoundFonts("/usr/share/sounds/sf2/FluidR3_GM.sf2");


That is the path to the soundfonts installed by my distro. It did not work. More curious is the fact, that I then recompiled with

Mix_SetSoundFonts("~/void");


That soundfont does not exist, as the name suggests, and it still worked.