Reply to Re: Dev Thread: Dink3D (Unity Project)
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That was amazing. Much cooler than I expected, as I'm not usually a big 3D guy. But being able to see into the distance adds surprisingly much into the game. Especially the fact the duck I beheaded kept spraying blood in the background, haha.
SunCool pond has never looked so lustrous.
SunCool pond has never looked so lustrous.