Reply to Re: FreeDink V109.6 Crash to desktop
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I found that in my 109.0 exe it worked as intended. What exactly is WinDinkEdit changing when it re-saves MAP.DAT that makes 109.6 able to process the warp as expected? I'll get out the hex editor later and have a look, but it seems awfully strange that this somehow changes something. In my experience, WinDinkEdit seems to terminate bytes differently to regular (Free)DinkEdit but that's all I can think of at this stage.