Reply to Game crashes when certain screens are loaded
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May 25th 2020, 06:38 PM
ghostknight
I am playing Friends Beyond 3 on freedink 109.6. The game crashes when certain screens are loaded. I first noticed it in script 's7-inn.c' when a dream sequence is triggered.
Here is the corresponding code section:
When it tries to load screen number '307' it crashes. I replaced the screen number with '26', the first dream sequence on the plateau, and it does not crash but the screen is of course not right. So I am guessing that the map file may be corrupted or incompatible with my dink version. Is there a way to fix this?
PS:
In the walkthrough I read that someone made a few modifications to the game, but I do not know who that was or where to find the files. So I did not try the modified version, if it is even available still.
Here is the corresponding code section:
if (&doll == 1) { int &dream = random(3, 1); if (&dream == 3) { wait(500); script_attach(1000); fill_screen(0); dink_can_walk_off_screen(1); set_dink_speed(3); &player_map = 307; sp_x(1, -50); sp_y(1, 200); load_screen(307); // crash
When it tries to load screen number '307' it crashes. I replaced the screen number with '26', the first dream sequence on the plateau, and it does not crash but the screen is of course not right. So I am guessing that the map file may be corrupted or incompatible with my dink version. Is there a way to fix this?
PS:
In the walkthrough I read that someone made a few modifications to the game, but I do not know who that was or where to find the files. So I did not try the modified version, if it is even available still.