Reply to Re: Lockups
If you don't have an account, just leave the password field blank.
@CrisiusXIII:
its eg the screen above the logbook note. the frost takes energy and you will die soon. if you fight this goes faster. with strength 9 i can manage it, but
entering the next screen STARTS in some occations with drawing energy, just like getting outside after the rats, which realy creep alnog the walls like rats do, good one.
but if you have only 2 or 3 points energy left and you move to a screen that WILL take energy it goes wrong. i asume the energy is take as first job off the refreshed screen and Dink is 'decleared death' by the system
but the system wants to refresh the screen and gets meanwhile a double message
refresh screen, and restart sequence which will draw text
there was yesterday 1 single time that Dink was death, with white letters and text moving up while i still could MOVE Dink UNTIL the death-scroll-sequence was over and i was 'forced' into the restart screen and choose a saved game.
IF, I understand what you are telling me, it sounds like you are describing the fact that there are some situations where Dink dies in the harsh winds of the blizzards that rage on in the land of Frostmere, and that this can cause a "double message" to be displayed as Dink expires.
So, while the game play itself was not affected since it is the case that Dink was about to die anyway (probably because he was not eating enough and/or keeping a good reserve of food handy in his magic backpack), your concern is that the game ends oddly.
I'll see what I can do to try to reproduce that issue so that I can try to fix it, but it sounds to me like you are at least able to play the bulk of the game normally. Good luck!
its eg the screen above the logbook note. the frost takes energy and you will die soon. if you fight this goes faster. with strength 9 i can manage it, but
entering the next screen STARTS in some occations with drawing energy, just like getting outside after the rats, which realy creep alnog the walls like rats do, good one.
but if you have only 2 or 3 points energy left and you move to a screen that WILL take energy it goes wrong. i asume the energy is take as first job off the refreshed screen and Dink is 'decleared death' by the system
but the system wants to refresh the screen and gets meanwhile a double message
refresh screen, and restart sequence which will draw text
there was yesterday 1 single time that Dink was death, with white letters and text moving up while i still could MOVE Dink UNTIL the death-scroll-sequence was over and i was 'forced' into the restart screen and choose a saved game.
IF, I understand what you are telling me, it sounds like you are describing the fact that there are some situations where Dink dies in the harsh winds of the blizzards that rage on in the land of Frostmere, and that this can cause a "double message" to be displayed as Dink expires.
So, while the game play itself was not affected since it is the case that Dink was about to die anyway (probably because he was not eating enough and/or keeping a good reserve of food handy in his magic backpack), your concern is that the game ends oddly.
I'll see what I can do to try to reproduce that issue so that I can try to fix it, but it sounds to me like you are at least able to play the bulk of the game normally. Good luck!