Reply to Re: What should I consider as my next dmod project?
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@Marpro, funny you should mention Unity...
My personal project the last couple of weeks has been exactly that. I currently have a working, interactive build of Stonebrook running, in 3D using a mixture of world geometry and the original game's sprites. It's pretty cool. Will hopefully get a gameplay video and "official" announcement thread up by the end of the week.
I'm unsure how far I'll go in recreating the whole game, as Stonebrook alone has taken a significant amount of time and only amounted to 6 screens in the original. Could be it ends up just being a small section of the game, only time will tell.
My personal project the last couple of weeks has been exactly that. I currently have a working, interactive build of Stonebrook running, in 3D using a mixture of world geometry and the original game's sprites. It's pretty cool. Will hopefully get a gameplay video and "official" announcement thread up by the end of the week.
I'm unsure how far I'll go in recreating the whole game, as Stonebrook alone has taken a significant amount of time and only amounted to 6 screens in the original. Could be it ends up just being a small section of the game, only time will tell.