Reply to Re: Screen Sprite Limit
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I just checked, and it looks like the 'active' sprite limit is 300 (according to both the DinkC Reference and the DinkHD source code).
Sadly, in DinkHD, background sprites are rendered in a separate system, and are limited to 300 (on Windows) and 200 (on other platforms).
Sadly, in DinkHD, background sprites are rendered in a separate system, and are limited to 300 (on Windows) and 200 (on other platforms).