Reply to Re: Changing status bars mid-game
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Wow. Ok, I'll try that. But but why then does it work when used from the beginning?
Also, even when using init, the "magic loading" shows with the new stat-06.bmp. It's only draw_status which kills it, but at that point the bmp in question is already drawn.
Also, even when using init, the "magic loading" shows with the new stat-06.bmp. It's only draw_status which kills it, but at that point the bmp in question is already drawn.