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Reply to Re: All that Glitters v1.00 uploaded to the Dink Network

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May 4th 2018, 12:09 PM
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SlipDink
Peasant He/Him United States bloop rumble
2nd generation. No easy way to be free. 
@shevek:
I looked everywhere, so I finally checked the code and found the problem: it had already appeared, but I hadn't noticed it so I walked through the screen without taking it. I think it would be nice if there would be another message when entering the screen later. Now nothing happened, so I just went searching everywhere. Another option would be to lock the screen until you pick the key up.

To avoid spoilers, I have saved a detailed reply to this matter to be in a "private" posting to you. However, suffice it to say that I have taken your comment seriously and have made a change or two.

This did lead me to some more bug reports:

I chose the unlimited hellfire and had to work hard to make it usable. I later found that the magic wand was pretty close and it would have been usable immediately. Was that intentional?

Yes.

In that case I suggest to give a hint about it. If not, I'd make it much harder to reach it (i.e. don't put it so close to the entrance).

Okay, I've added a hint or two. I hope I did not make it too easy now!

When getting out of the mudflats to see if I should go back to town, I was locked out. Trying to go to town gave me a message that I shouldn't do that. Trying to go to the mudflats told me I still needed to do things in town.

Okay, I needed to correct some comparisons to fix some logic. That should work better now. The basic idea though is that once Dink leaves town he cannot go back. I've added some text to the next release that would explain that a bit.

Now, I've got to keep testing my changes a bit more, but if things go well, I should have a new build ready for release before the middle of next week. THANKS very much for all of your help. I'm glad you enjoyed the game.