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Reply to Re: Are there any Dmods in production that we might see soon?

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June 25th 2017, 04:07 PM
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Bluedy
Peasant He/Him Romania bloop rumble
I like Frutti Fresh 
Im really interested in a collaboration. Im going to post details about my idea here for anyone else interested:
so basically, its an open world game. no main quest, just side quests. Its pretty much a zombie waste land (or plain wasteland without zombies such as fallout) set in the dink smallwood universe. And I'd really like to make or borrow from another dmod some kind of character customization system (I tried to do a very basic idea in the past but I left it alone). Basically find armor, and when you equip it, it shows on your character. Or if not, to be able to choose from a set of characters from the start, each with it's own backstory and personality, so when you encounter a certain situation or quest, every character would react differently and every quest would play differently. A range of characters from good guys, to bad guys, each with their own intro.
The world is basically the same as in the original game, but of course, wrecked. Theres a survival system, so you need food and sleep to survive, so youll have to scavenge houses and places for food and drinks. There could also be some kind of house building system. So you can cut trees and stuff to get materials. Maybe cutting trees could even lead to new areas to explore.
There would also be a weapon and armor crafting system. You could take some kind of bat, find some nails, and you got a nail bat.
For NPCs, there would be traders, allies and enemies. There could be small quests which activate in the style of the ones in the original game where a man is being assaulted by two guards and you have to save him. Only here, you could find a building full of enemies which could hold someone hostage. And that hostage could become a companion or just pay you and leave.
Not sure yet, but the whole world is not accessible to the player yet. They may find broken bridges to try and repair, or go around them.
Thats most of what I've got for now. My only problem is the small number of screens making the replay value of such a dmod kinda small