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December 8th 2014, 03:25 AM
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DinkKiller
Peasant He/Him United States
The world could always use more heroes 
I felt like this should be in a new topic. Deal with it.

So...this project has been on my mind ever since my previous update to the old topic back in June, but obviously my desire to actually work on it regularly has been non-existent since this time last year, when I last did major work on this. That doesn't mean I haven't actually worked on this since then. It just means I haven't done much. Most of what I've done is writing. Sometimes, random ideas would pop into my head at a time when I'm trying desperately to fall asleep, but my mind just races and ideas spawn. As a result, I have the entirety of the main story line figured out. I've also planned out most of the boss fights and what gimmicks they will have when fighting them. I will probably have my work cut out for me as some will be a real scripting challenge. I also have some of the side quests figured out, though I still need more to fill up each area of the D-mod with content since I'm going more toward the open world route. I've asked my real life friend to help me write some side quests, since his limited free time cannot help me actually make the D-mod itself, but it will help achieve the goal of making this D-mod truly epic.

Now, you may be wondering what inspired this new wave of interest in my project, but I highly doubt it. Well, about a week ago I experienced a "What the F@%! am I doing with my life?" crisis after realizing my educational goal was, well, reaching for the stars, and the classes were too much for me to handle. (Majoring in Physics with my primary interest in Astrophysics). I also realized that while I have a number of hobbies and interests, some of which I'm rather skilled at, and others not so much, I realized I didn't feel truly passionate about any of them, wanting to dedicate my existence to mastering it and trying to make a living with it. The same night I had this existential quandary, I tried thinking of things I do enjoy. One of the things to come to mind was writing. I have written a few stories in the past, though nothing spectacular, but it got me thinking about this one story idea I came up with a few years ago but never started on because of a different writing project I wanted to do first. When I'm not working on PS4 games or this D-mod, I plan on working on that story, and improving my writing skills and ability to create good character development. I think I'd really like to work on video games for a living, and what I'd be best at would be the writing. Working on these skills would help that idea become possible.

But back to the D-mod. That same night, I thought about this idea I had for one of the side quests about a beloved Dinker that I wanted to incorporate but had never figured out what to do with it. Well, the idea suddenly hit me, as they usually do at 4 AM, and I wrote the D-mods first fetch quest. Now, you may call me a hypocrite because I've said around this site numerous times that fetch quests suck duck nuts, but this will be optional and it will be more for the humor than anything else. After writing this out, I also knew that I still had no idea about what to do about other side quests I haven't written yet. Then yet another idea hits me. I should map out the rest of the over world so I can get an idea of what needs to be done and what areas need to be filled with content. So, today I finally got around to mapping. It's a bit barren, but it's more to help me do the writing than anything. The scripting and sprite detail will come later.

Before: Map as of June

After: Desert Area and Transition to Snowy Area mapped today, Dec 7

What really got me inspired to do the mapping, honestly, is I replayed this project. I found a few things that needed to be fixed, and I came up with some new ideas of things that really need to be added. I also had forgotten how funny I think I am. Tomorrow, I intend to map out the Snowy area completely, finishing the over world.

Something else I feel that I need to explain briefly. In the previous topic, I discussed about the possibility of partnership/turning this into a demo. Well, weeks after that discussion, I decided that if I was going to release anything, it would be nothing less than the completed D-mod. With that said, it's obvious that I'm going to miss my 2014 release window as I had originally intended, but I fully plan on heavily working on this again soon. As soon as I finish the mapping, I believe my first steps will be in finishing up this incomplete side quest I was working on in January to brush up on my scripting, and then I will work on some new enemy and item scripts that I should iron out sooner, rather than later.