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Reply to Re: These things are absolutely not usable

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August 13th 2014, 11:02 AM
wizardg.gif
leprochaun
Peasant Male Japan xbox steam bloop
Responsible for making things not look like ass 
Alternatively you could rename them so they're same as the normal sword graphics. That way they don't use up a set of sequences.

Then in the item script you'd just use init("load_sequence_now graphics/ice/hit/.... ");
I don't remember what the regular sword uses.
But you'd just init() all the sequences of the ice sword. That's what I do for any graphics I use for dink.