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July 22nd 2014, 02:52 PM
Peasant He/Him Sweden bloop
Life? What's that? Can I download it?! 
Aww man. Seems an algorithm I've identified for level design for my DMOD is, to my surprise, NP-hard which is kinda a complex decision problem that is annoyingly complicated if not impossible to solve. DAMMIT

From this, I guess there is no simple way to figure out level design... So that will take a while. If someone here are more of an algorithm-freak than me, then please PM me!

EDIT: Well, at least I think it is. Tough to identify.