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Reply to Re: Crazy Old Tim Plays all the DMODs of 2002

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April 30th 2014, 09:43 PM
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Dunno. Really feel like the D-Mod is just "broken" on too many levels to be enjoyable. As I said, maybe I'd have accepted it if it was made in 1998. I really can't see how the map is fine. I mean, yes, it could be worse but with D-Mods that's not saying much. And it's fairly big map too, prolonging its own awfulness. It just makes me mad as a D-Mod author, cause making at least fairly decent maps isn't easy and is hard work. Makes me almost feel like all that work, and other people's work on their maps, was for nothing, when you could've just left tiling undone, scattered trees everywhere and not paid attention to any map erros, and your maps would've been called fine or even great in some cases.

If I had to name one "okay" thing about AGAE, it'd be the quest ideas. Their execution is poor, but at least the ideas behind the quests seem fairly good and interesting.