Reply to Re: The arrow keys
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Oh! Cool...
Well try to do what "Someone", suggested in his review! Make an invisible wall that is just above dink and let it follow his x-movement and jump. This would prevent the player from walking up!
Also I think the best key to use for jumping is actually the "Use item"-key (That means, make it an item-script), this would ensure that the key is easy to use on all versions of dink!
Well try to do what "Someone", suggested in his review! Make an invisible wall that is just above dink and let it follow his x-movement and jump. This would prevent the player from walking up!
Also I think the best key to use for jumping is actually the "Use item"-key (That means, make it an item-script), this would ensure that the key is easy to use on all versions of dink!