Reply to Re: The arrow keys
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Nope
That's what I wanted to do in "Platform Dink" and "Falldink", but they are hardcoded.
THere are workarounds... Like if you want to disable them you can place dink in hardness (and force one direction) or freeze him... or have another sprite as a main character that doesn't have a dink brain and make the actual dink invisible...
If you say exactly what you want to do me and other people can help you come up with ideas how to solve it!
That's what I wanted to do in "Platform Dink" and "Falldink", but they are hardcoded.
THere are workarounds... Like if you want to disable them you can place dink in hardness (and force one direction) or freeze him... or have another sprite as a main character that doesn't have a dink brain and make the actual dink invisible...
If you say exactly what you want to do me and other people can help you come up with ideas how to solve it!