Reply to Re: Help pls test my new DMOD packaging program
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Hell yeah, sounds awesome. A long time coming too, I'd say.
Doesn't really work for me.. First of all, after I enter the path for the Dink data folder (which I believe I got right on the second try with Dink Smallwood\dink\ - could be clearer on that, I tried just Dink Smallwood\ at first) the program just stops there and nothing else happens. The next time I ran the thing, however, it asked for the dmod I want to package, so no big deal, I thought...
However, since it copied stuff from the folders 000\, 1screen\, 4towers\ and aaw\ instead of graphics\, sound\, story\ and tiles\, I'd guess it used the wrong dir after all. (How do you change the dir in hindsight?)
Doesn't really work for me.. First of all, after I enter the path for the Dink data folder (which I believe I got right on the second try with Dink Smallwood\dink\ - could be clearer on that, I tried just Dink Smallwood\ at first) the program just stops there and nothing else happens. The next time I ran the thing, however, it asked for the dmod I want to package, so no big deal, I thought...
However, since it copied stuff from the folders 000\, 1screen\, 4towers\ and aaw\ instead of graphics\, sound\, story\ and tiles\, I'd guess it used the wrong dir after all. (How do you change the dir in hindsight?)