Reply to Re: "The Quest for Death"
If you don't have an account, just leave the password field blank.
The quests so far are pretty standard. One of them you can help a trader recover gold stolen by bandits, or keep the gold for yourself. Another lets you get that fancy sword I've been working on. I won't have repeating quests because if you could get a reward as many times as you want, that would break the game in some way and make it less fun. The D-mod is going to be challenging (I hope) so I don't want to make it too easy. You'll have to get gold the old fashioned way: Killing the hell out of everything. Though I will try to balance it so constant grinding for money won't be necessary. (There will be a good number of hidden goodies for gold and potions of course, so exploring everywhere will be beneficial )
@Kris, no. Not even close. While there will be a good number of enemies, I'm trying to focus it more on the puzzle(s). So basically the dungeon is a mix of Pokemon and Dink.
@Kris, no. Not even close. While there will be a good number of enemies, I'm trying to focus it more on the puzzle(s). So basically the dungeon is a mix of Pokemon and Dink.