Reply to Re: Bookshelf
If you don't have an account, just leave the password field blank.
I think that might actually be to do with the type. This is worth a try:
Set it to normal in the editor and make it invisible in the script instead.
Also, if you put the say() before the move_stop() then Dink will talk while moving
Set it to normal in the editor and make it invisible in the script instead.
void main(void) { sp_nodraw(¤t_sprite, 1); }
Also, if you put the say() before the move_stop() then Dink will talk while moving