Reply to Re: Cut-scene bug (freedink-specific?)
If you don't have an account, just leave the password field blank.
Thanks Beuc. I don't know whether you'd call it a bug BUT I did not have to call dink_can_walk in the regular version but was forced to in FreeDink. This cut scene worked fine in Dink 1.08 and DinkHD without the FreeDink changes... whatever that means.
Thanks for your compliments on QFD. I'm not quite done with it yet....
Thanks for your compliments on QFD. I'm not quite done with it yet....