Reply to Re: The Dark Avilan
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Update
This Dmod is still going strong.
List of recent progress:
- fixed a few bugs that I found. A few meaning 5 or 6 in this case.
- tweaked a few scripts to make them run better, and with less variables being used in a few of them.
- updated one of my new spells to give it a few other 'abilities', I guess you could call them.
- made some changes to the dialogue I have written so far, to make it more believable/compelling.
- added 24 new screens, when I say new screens, I mean detailed and complete btw... so yeh, there's 28 new screens if you count the incomplete ones, which still need a lot of attention to detail.
- 1 new side quest, which, if found and completed, reaps quite a convenient reward...
Playtime - with completion of all side quests - and with me playing through (knowing exactly where to go), is now almost 4 hours.
This Dmod is still going strong.
List of recent progress:
- fixed a few bugs that I found. A few meaning 5 or 6 in this case.
- tweaked a few scripts to make them run better, and with less variables being used in a few of them.
- updated one of my new spells to give it a few other 'abilities', I guess you could call them.
- made some changes to the dialogue I have written so far, to make it more believable/compelling.
- added 24 new screens, when I say new screens, I mean detailed and complete btw... so yeh, there's 28 new screens if you count the incomplete ones, which still need a lot of attention to detail.
- 1 new side quest, which, if found and completed, reaps quite a convenient reward...
Playtime - with completion of all side quests - and with me playing through (knowing exactly where to go), is now almost 4 hours.