Reply to Re: Dink Smallwood HD for Windows update
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I found a couple of bugs and glitches:
1) Support for other keys doesn't work anymore (ie in my D-Mod, you press Q for quick load: doesn't work. Z for a special move: nothing happens when pressed).
2) Some sprites are placed at different coordinates in the D-Mods (ie. signs on top of trees instead of on the ground).
3) Black lines show up when the screen slides into the next.
4) In one particular D-Mod of mine, when walking to the next screen, the tiles at the borders of the screen are flashing and look distorted.
5) Sometimes, a sound effect keeps looping, even when changing screens or even when having loaded another savegame.
6) Some sounds do not even play at all in particular screens.
I do like the smoothness of the screen sliding when changing screens and the revamped load and save system, but for now, I prefer Dink 1.08 because of the mentioned bugs and overall slowness of the frontend.
1) Support for other keys doesn't work anymore (ie in my D-Mod, you press Q for quick load: doesn't work. Z for a special move: nothing happens when pressed).
2) Some sprites are placed at different coordinates in the D-Mods (ie. signs on top of trees instead of on the ground).
3) Black lines show up when the screen slides into the next.
4) In one particular D-Mod of mine, when walking to the next screen, the tiles at the borders of the screen are flashing and look distorted.
5) Sometimes, a sound effect keeps looping, even when changing screens or even when having loaded another savegame.
6) Some sounds do not even play at all in particular screens.
I do like the smoothness of the screen sliding when changing screens and the revamped load and save system, but for now, I prefer Dink 1.08 because of the mentioned bugs and overall slowness of the frontend.