Reply to Re: vision
If you don't have an account, just leave the password field blank.
Add this script to the screen where the Bonca is supposed to appear:
Then add this to the script when you talk to John:
Then add the Bonca in the screen when it's vision 2, and give it it's own script.
void main( void )
{
if (&yourtexthere == 1)
&vision = 2;
else
&vision = 1;
}Then add this to the script when you talk to John:
&yourtexthere = 1;
Then add the Bonca in the screen when it's vision 2, and give it it's own script.







