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November 29th 2009, 06:42 PM
spike.gif
TGA
Peasant He/Him United States
"I Didn't do it!" - TGA 
Ok V3.0 is uploaded and waiting Review, these are the following changes:

What you will expect to see changed from Version 1.0 to 3.0 is:

New Logo to match the Dink's Nightmare name.

New Buttons to match the D-Mod Logo.

The Monsters are a bit harder and higher in level and exp and health.

Magic is now more noticably important than before, not only does your magic do its normal damage it also does damage based on your magic power, and
level.

The "Tink" sound is removed on all Knights, they only make that sound when they hit and is not as annoying as before.

The some hardness but not all hardness issues fixed.

Some Music Changes, or updates.

There are some new secrets, so be ready to look for them.

The NPC Old Lady in all Shops no longer refers to old Dink Smallwood Quests, but more involved in this D-Mod and does not reflect the story line from Original Dink.

Map has 2 New Shops in the fridgid area and are marked for your convenience on maps.

More Save spots are marked on map for your conveiences.

Also the higher you level the faster Dink animates, this should of been in Version 1.0 but I think no one is noticing it or its just not there...

Several minor changing probably not noticable to players.

File size greatly reduced!

File name changed from Superdink.dmod to Dinkmare.dmod, this change is permanent. You can keep or remove the old dmod if you wish.

Decided on Dink's Nightmare as the D-Mod name, this is also permanent and will be the same for future versions!

And you guessed it, it is not backwards compatible save game files with SuperDink...