Reply to Another problem
If you don't have an account, just leave the password field blank.
Another problem! (I'm sure I'm starting to get you guys on the nervs, sorry)
When i talk to this guy, select "The major sent me" and then "8" He say it's wrong and kill me, isn't that weird? Also, if i select "spying" at first selection nothing happens.
Here's the script:
void main(void)
{
int &pass;
&pass = 0;
}
void talk(void)
{
If (&pass == 0)
{
freeze(1);
say_stop("`5HEY! What are you doing here?!", ¤t_sprite);
choice_start();
set_y 240
set_title_color 1
title_start();
"What are you doing here?"
title_end();
"The major sent me"
"Spying"
choice_end();
If (&result == 1)
{
say_stop("`5Oh really? Tell me the password then!", ¤t_sprite);
choice_start();
set_title_color 1
title_start();
"Password"
title_end();
"1"
"2"
"3"
"4"
"5"
"6"
"7"
"8"
"9"
"10"
"11"
"12"
"13"
"14"
"15"
"16"
"17"
"18"
"19"
"20"
choice_end();
If (result == 8)
{
say_stop("`5Oh you know the password!",¤t_sprite);
say_stop("`5Then the major really sent you!", ¤t_sprite);
wait(200);
say_stop("Of course he did!*cough*", 1);
say_stop("Now, let me in!", 1);
wait(200);
say_stop("Ok.", ¤t_sprite);
sp_hard(&block, 1);
draw_hard_map();
&pass = 1;
unfreeze(1);
}
else
{
say_stop("`5That's wrong, I have to kill you.", ¤t_sprite);
unfreeze(1);
&life = 0;
}
If (&result == 2)
{
say_stop("I'm spying on you.",1);
wait(200);
say_stop("`5Oh I see, then i have to kill you.", ¤t_sprite);
unfreeze(1);
&life = 0;
}
}
}
When i talk to this guy, select "The major sent me" and then "8" He say it's wrong and kill me, isn't that weird? Also, if i select "spying" at first selection nothing happens.
void main(void)
{
int &pass;
&pass = 0;
}
void talk(void)
{
If (&pass == 0)
{
freeze(1);
say_stop("`5HEY! What are you doing here?!", ¤t_sprite);
choice_start();
set_y 240
set_title_color 1
title_start();
"What are you doing here?"
title_end();
"The major sent me"
"Spying"
choice_end();
If (&result == 1)
{
say_stop("`5Oh really? Tell me the password then!", ¤t_sprite);
choice_start();
set_title_color 1
title_start();
"Password"
title_end();
"1"
"2"
"3"
"4"
"5"
"6"
"7"
"8"
"9"
"10"
"11"
"12"
"13"
"14"
"15"
"16"
"17"
"18"
"19"
"20"
choice_end();
If (result == 8)
{
say_stop("`5Oh you know the password!",¤t_sprite);
say_stop("`5Then the major really sent you!", ¤t_sprite);
wait(200);
say_stop("Of course he did!*cough*", 1);
say_stop("Now, let me in!", 1);
wait(200);
say_stop("Ok.", ¤t_sprite);
sp_hard(&block, 1);
draw_hard_map();
&pass = 1;
unfreeze(1);
}
else
{
say_stop("`5That's wrong, I have to kill you.", ¤t_sprite);
unfreeze(1);
&life = 0;
}
If (&result == 2)
{
say_stop("I'm spying on you.",1);
wait(200);
say_stop("`5Oh I see, then i have to kill you.", ¤t_sprite);
unfreeze(1);
&life = 0;
}
}
}






