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August 12th 2009, 08:37 PM
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Peasant He/Him United States
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Did you change it's attributes in the editor?

If not, add a few lines into the script you gave the boss:

sp_brain(&current_sprite, 9);
sp_speed(&current_sprite, speed);
sp_distance(&current_sprite, 50);
sp_timing(&current_sprite, 33);
sp_exp(&current_sprite, xp);
sp_base_walk(&current_sprite, basewalk);
sp_base_death(&current_sprite, basedeath);
sp_base_attack(&current_sprite, baseattack);
sp_defense(&current_sprite, def);
sp_strength(&current_sprite, str);
sp_touch_damage(&current_sprite, touchdamage);
sp_hitpoints(&current_sprite, hitpoints);

You can just put those before the dialogue, with a comment like
//let's give him stats.
Just to separate the monster stats from the rest of it.