Reply to Re: Help!This can't work!
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void talk(void)
{
freeze(1);
freeze(¤t_sprite);
if (&story != 1)
{
say_stop("I'm a tree.", ¤t_sprite);
}
if (&story == 1)
{
say_stop("`3Is it the well?", ¤t_sprite);
wait(250);
say_stop("Yes.", 1);
wait(250);
say_stop("I knew it.", ¤t_sprite);
&story = 2;
}
unfreeze(1);
unfreeze(¤t_sprite);
}
void hit(void)
{
say_stop("`3Don't hit me!", ¤t_sprite);
}
try it now.
and for better looks:
{
freeze(1);
freeze(¤t_sprite);
if (&story != 1)
{
say_stop("I'm a tree.", ¤t_sprite);
}
if (&story == 1)
{
say_stop("`3Is it the well?", ¤t_sprite);
wait(250);
say_stop("Yes.", 1);
wait(250);
say_stop("I knew it.", ¤t_sprite);
&story = 2;
}
unfreeze(1);
unfreeze(¤t_sprite);
}
void hit(void)
{
say_stop("`3Don't hit me!", ¤t_sprite);
}
try it now.
and for better looks:
void talk(void)
{
freeze(1);
freeze(¤t_sprite);
if (&story != 1)
{
say_stop("I'm a tree.", ¤t_sprite);
}
if (&story == 1)
{
say_stop("`3Is it the well?", ¤t_sprite);
wait(250);
say_stop("Yes.", 1);
wait(250);
say_stop("I knew it.", ¤t_sprite);
&story = 2;
}
unfreeze(1);
unfreeze(¤t_sprite);
}
void hit(void)
{
say_stop("`3Don't hit me!", ¤t_sprite);
}






