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So, Dink Smallwood was a really good system for making games:
1. It came with some pretty cool graphics
2. It was easy to hack something together quickly
3. The underlying model was mostly simple
4. You could create reasonably complex behavior with simple scripts...
5. But you could still manipulate things on a pretty basic level
6. Most importantly, the game came with it's own community and mythology. Creating a Dmod always felt more like writing a new chapter, rather than a new book.
On the other hand, in this day and age, one is not filled with desire to create dmods. The limitations of the engine are too painful:
1. DinkC is not very powerful
2. Dink is not very stable, at least if you try to do anything interesting
3. The underlying model is rather idiosyncratic
4. Dmod writing involves many mundane tasks which are difficult or impossible to automate
So the question is, what do we move on to next? I've tried Novashell. Getting it to run on linux was a pain in the ass, and I'm not sure I could do it again. Also, it seems quite complicated, and I don't know how much of a community there is for it. I've also tried LÖVE, but it makes you do way too much work. So what comes next? What's the next cool free RPG engine?
1. It came with some pretty cool graphics
2. It was easy to hack something together quickly
3. The underlying model was mostly simple
4. You could create reasonably complex behavior with simple scripts...
5. But you could still manipulate things on a pretty basic level
6. Most importantly, the game came with it's own community and mythology. Creating a Dmod always felt more like writing a new chapter, rather than a new book.
On the other hand, in this day and age, one is not filled with desire to create dmods. The limitations of the engine are too painful:
1. DinkC is not very powerful
2. Dink is not very stable, at least if you try to do anything interesting
3. The underlying model is rather idiosyncratic
4. Dmod writing involves many mundane tasks which are difficult or impossible to automate
So the question is, what do we move on to next? I've tried Novashell. Getting it to run on linux was a pain in the ass, and I'm not sure I could do it again. Also, it seems quite complicated, and I don't know how much of a community there is for it. I've also tried LÖVE, but it makes you do way too much work. So what comes next? What's the next cool free RPG engine?






