Reply to Re: Adding Graphics Problems
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Are you using WinDinkEdit Plus? It's much better than regular WDE. Maybe you should try it in the old DinkEdit too.
As for your other question, just make a global variable for being able/unable to use magic and to use weapons. let's name them &muse and &wuse. Put them in the main.c and give them a value of 1.
Then, put in the item scripts this:
void use( void )
{
if (&muse == 0)
{
return;
}
on top of everything else. For weapons use &wuse.
Now you need to make sure you change &muse and &wuse to 0 whenever you want to disable it, and turn it back to 1 when you can use it again.
As for your other question, just make a global variable for being able/unable to use magic and to use weapons. let's name them &muse and &wuse. Put them in the main.c and give them a value of 1.
Then, put in the item scripts this:
void use( void )
{
if (&muse == 0)
{
return;
}
on top of everything else. For weapons use &wuse.
Now you need to make sure you change &muse and &wuse to 0 whenever you want to disable it, and turn it back to 1 when you can use it again.






