Visions
Do visions just specify whether a sprite is shown (like sp_nodraw) or is the sprite not used at all when it's not in the current vision? My real question being would any attached scripts still run if the sprite was in a different vision?
If the sprite is on a different vision, it is as if it doesn't exist. The script won't work and the object won't show until you're on that vision. The attached script will not still run.








