Status Bar
Game loads, supposed to load full status including side bars but the side bars don't load. Everything else does, it's all labelled right and the usual commands used. I'm very upset :'( Any ideas?
Perhaps you screwed the Dink.ini settings of those graphics or something (so they're now loaded outside the screen or so)?
I shouldn't have it's the basic skeleton .ini =/ I'll try replacing it but I doubt that's it. It's not anything about the graphics they're all 24bit, so unless it's something I've overlooked I don't know what it could be.
Yeah they're 17x400 whereas dink ones are 20x400.. I'll try changing now..
That indeed is the solution, but white is not transparent with them? They're fairly modded side bars with some rips and tears in them and transparency would really help, I'll try black and green..
And thankyou scratcher
EDIT: Ok so black + green both don't work.. any idea how to set the transparency for the bars? Some line in the .ini..
EDIT2: I think it might actually be impossible
And thankyou scratcher
EDIT: Ok so black + green both don't work.. any idea how to set the transparency for the bars? Some line in the .ini..
EDIT2: I think it might actually be impossible
New wonder - Is there any way to get rid of the push feature? Because if I just use normally walking as my push graphics when he begins 'pushing' according to the engine the character moves back about a metre as if he was pushing it.
void push_active(1_or_0);
1 by default. If 0, the human_brain (usually Dink) will not allow 'pushing'.
1 by default. If 0, the human_brain (usually Dink) will not allow 'pushing'.










