The Dink Network

Text and Variables

July 14th 2006, 10:36 PM
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Another problem... LoL. I did something like this:

int & pooper = say_xy("&Blah", 0 ,75);
sp_kill(&pooper, 0);

But the text doesn't update when the variable does... Is there a way to facilitate this without creating a goto loop that kills the sprites and recreates them each cycle?
July 14th 2006, 11:02 PM
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redink1
King He/Him United States bloop
A mother ducking wizard 
Nope... if you want text to change, even if it has variables in it, you have to re-create it. So you'll have to use a goto loop of some sort.
July 15th 2006, 03:42 PM
pq_rabbit.gif
Ah, ok. Got it working now