Doesn't change anything
Windowed Mode / 32-bit Mode
I copied over the dink.exe, but it seems to be business as usual... Cycles of Evil still runs, for example, despite all the fades and pallete switches.
It won't change any existing D-Mods but it does allow new D-Mods to use graphics with other colours than those in the Dink palette. Try running the recently released demo of Outlander with and without the 32-bit. In the original Dink.exe, certain graphics are messy but the 32-bit version shows them correctly. You need the -truecolor and -dinkpal parameter for it to work though.
May 28th 2005, 11:40 AM
MiloBones
Oh, nm, I think I got it working... never knew dmods could be run from a prompt
Wow, now YOU are a newbie...
In the future, look in some readme docs!
In the future, look in some readme docs!
Lol. If everyone did that, the world would be a better place.