The Dink Network

Two Updated Files

September 10th, 03:15 PM
spike.gif
Mr. Seseler has updated Dink Smallwood Questlog Edition to version R5. This version fixes "holes" on about 350 sprites, which I'm assuming is either referring to transparency, or someone went on a shooting rampage between versions.

Mr. drone1400 has updated WinDinkEdit Plus 2 Drone Edition to V2.5.12.1. This version comes with several bug fixes to the previous version released in August, which introduced juicy updates like increasing the max frame limit in sequences to 99 (50 in older editors) and total sequence limit to 2000 (less than 1000 in older editors), and it's the 7th update to WDED this year already. Now Mr. drone1400 might look like just an innocent goblin on the Dink Network, but I have it on good authority his profile picture on the Dink Discord is that of a worker drone from Starcraft, and indeed it seems like he has been working diligently.

September 12th, 05:24 AM
custom_simon.gif
SimonK
Peasant He/Him Australia
 
WDED+ is looking really nice, now with support for so many sprite slots and images up to 99 for each slot. Just did a test with "Hack n Slash" and it opens up fine without having to edit out lines in the dink.ini file like before.

Also it identifies sprites that go AWOL - not sure how I did this, but with my test DMOD I had a sprite I could no longer select, and now it showed up as a checker-boarded thing
September 12th, 09:55 AM
pq_cthunik.gif
GOKUSSJ6
Peasant He/Him Poland
Everyone should get a pizza for free in each week. 
Also it identifies sprites that go AWOL - not sure how I did this, but with my test DMOD I had a sprite I could no longer select, and now it showed up as a checker-boarded thing

WDED+ running secretly in Source Engine confirmed.
September 13th, 02:53 PM
goblins.gif
drone1400
Peasant He/Him Romania
C# nerd 
Woah, cool sprites there Simon!