The Dink Network

Golden Duck

August 6th 2018, 07:51 AM
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toof
Peasant He/Him
I disagree. 
I'm making a small experimental dmod which I'll hopefully release sometime this week.

Don't expect some epic adventure or anything, just a 10 minutes of crappy gameplay... as I've said, experimental

So far, I need to finish two possible outros, and add a few lines to a few scripts. Check hardness here and there, and that's about it.

The story:
Dink goes to a bar. Period. The entire dmod's story is set in there.
August 6th 2018, 08:01 AM
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Bouncycles
Peasant He/Him Germany
I've got no mouth 
Dink goes to a bar. Period. The entire dmod's story is set in there.

That's more Story than many other dmod's out there will ever have. Crappy or not, I'm interested.
August 6th 2018, 02:46 PM
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Peasant He/Him
I disagree. 
It's "finished"
Only beta test is left to be done.
August 7th 2018, 09:10 AM
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Peasant He/Him
I disagree. 
Uhm... Anybody willing to beta test? I just need one more person, he'll get detailed instructions on what needs to be done.
August 7th 2018, 09:50 AM
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RangerLord
Peasant He/Him Hungary bloop
The nation above all 
Count me in.
August 7th 2018, 01:15 PM
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Toof
Peasant He/Him
I disagree. 
Counted. Will send PM later
August 7th 2018, 04:21 PM
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Peasant He/Him
I disagree. 
Due to freakishly complex scripts (at least for me), and branching code, I simply cannot instruct someone on what to test specifically or how. I've done (hopefully) all debugging myself, and uploaded the dmod. May the Dead Dragon's Carcass be with me and ensure that everything is fine.

Special thanks to SlipDink who helped me with the little issues , and small thanks to RangerLord who offered to test this piece of crap... But, as I've said, it would be way too complicated to explain...
August 8th 2018, 08:41 AM
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redink1
King He/Him United States bloop
A mother ducking wizard 
I plan on posting this later today, unless you want to wait for more feedback?
August 8th 2018, 09:15 AM
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Peasant He/Him
I disagree. 
@redink1
Post it whenever you want... I'm just hoping that everything will work fine. I can't believe I've actually made something. Even if it comes out a bit buggy.

Edit:
@redink1
Please tell me if you can add my previous submission to sparrowhawk's file.
August 8th 2018, 12:21 PM
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SlipDink
Peasant He/Him United States bloop rumble
2nd generation. No easy way to be free. 
@toof:
Congratulations on making it to your first dmod release. I assure you I will eventually download and play it and if I find any prominent issues will be sure to let you know about them.

Suggestion:
Since you seem to think there might be some more patches needed for the "Golden Duck", it might help to put a version number in your DMOD.DIZ file next time when you make a .dmod file and upload it here. you could also name the .dmod file to match (such as goldenduck_02.dmod).
August 8th 2018, 07:09 PM
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Peasant He/Him
I disagree. 
@SlipDink
The file version is written in dmod description. I don't know if this has any meaning for moderators here. Next time (if ever) I reupload patched version, I will add that.
Sorry for the unorganized testing thing. Once I've first uploaded the file for you, I found many, many bugs. Most of them were related to DinkC freakiness, and I've started re uploading the dmod after every major bug issue was removed. But... I found many of them, and started re uploading the file over and over. Not good for testing.
However, as I said, it was still tough to explain to someone what to test exactly, so I did it by myself. Hopefully with success... Thanks for the help anyways, you've really saved my time with those little details.

I assure you I will eventually download and play it
Speaking of playing other people's dmods... All that glitters... I'm stuck at that part where after talking to the mayor and accepting the quest to go on to the mud-lands (I've selected the first option in the conversation), I can't find that hidden chest behind the golden inlaid panel... I can't move any of those panels....
August 9th 2018, 02:23 PM
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SlipDink
Peasant He/Him United States bloop rumble
2nd generation. No easy way to be free. 
@toof:
>Speaking of playing other people's dmods... All that glitters... I'm stuck at that part where after talking to the mayor and accepting the quest to go on to the mud-lands (I've selected the first option in the conversation), I can't find that hidden chest behind the golden inlaid panel... I can't move any of those panels....

Hmmm. Well, it's pretty easy for Dink to do that. All he need do is look in the right place and then push up the panel. Then he can "open" the chest with his sword.

However, he will not be worthy of finding the "hidden chest behind the golden inlaid panel" until he finds the mud people and reports back to the castle. In fact he has no reason to even look for that chest until he finds them. Has Dink done that yet?
August 9th 2018, 04:02 PM
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Peasant He/Him
I disagree. 
Aaaaaand in case someone gets stuck...
https://gs3zb6mmskuf8oaow8cxdw-on.drv.tw/dmod/goldenduck.html