The Dink Network

Home/End key not working

Three Amulets

October 6th 2012, 09:31 AM
Hello. Just as the subject name says, for some reason the home and end key doesn't work when I play this mod. I don't know if it has anything to do with me playing it through Dink Smallwood HD.

Is there any way to remap what key the mage talk and shadow form are bound to, by altering some file, or anything like that?
I found the two key-35 and key-36 files that correspond to the sequences, but I can't really decipher anything as the "bound key".
October 6th 2012, 09:45 AM
Peasant Male United States xbox steam
Love! True love! 
The number after "key-" is assigned to a key (though I'm sure you'd guessed that ), and there a few ways you can find out which number goes to which key. First, you can simply look up a reference sheet. This file is pretty good, and a similar list can also be found in the DinkC Reference (dinkc.chm, found in the "develeop" folder in the main game's directory). You can also play through the game in debug mode (at least I think that's an option in DinkHD), and the key's assigned number will be shown when you hold it down. Hope this helps, if anything wasn't clear just say so.
October 6th 2012, 10:32 AM
Bard Male Finland bloop
cigarette bonca 
There was an even better file released a while back. Looks like the Home and End buttons can be accessed with some obscure shift+combo... Probably more prudent to just re-map them.
October 6th 2012, 07:06 PM
Peasant Male Sweden steam
Yea, I've been meaning to update it using different keys so that it works on all versions...

Just rename the key- scripts to some other key as suggested by pillbug!
October 8th 2012, 01:34 AM
Wow! Thank you so much for the lightning fast reply, guys. Wasn't expecting that at all.
I got it working perfectly now, thank you again! (: