get_truecolor()
How does this command work in practice? I want to check if the player has true color enabled, and if not, a warning pops up to enable it. How is this done?
Put this in start.c:
int &truecolor = get_truecolor();
if (&truecolor != 1)
{
freeze(1);
choice_start();
title_start();
This Dmod can only be played with true color enabled.
title_end();
"Exit"
choice_end();
kill_game();
}
O_O
ITS CHRUSTIAAN
And so, it is thus proven; No-one may escape the Dink Network.
ITS CHRUSTIAAN
And so, it is thus proven; No-one may escape the Dink Network.
Christiaan is too busy working on Shadows of the new order. That's my theory.
Please hurry up and finish it. I want it NAO!
Please hurry up and finish it. I want it NAO!











