The Dink Network

End of the World (The)

October 19th, 2002
Score : 4.5 tolerable
Peasant Female
While taking a nap, Dink suddenly finds himself in a strange world. In order to find his way home, he has to fulfil some tasks.

Storyline: It is clear that Dink has to find his way home, but it is not that clear what to do. Luckily, the different parts of the game are rather small in mapsize, so you can easily check everything.

Map and graphics: The screens mostly do not have any borders, but once you are used to the fact that the difference in background is indeed the border, it is not that annoying anymore. There are some new graphics.

Music: The music is good.

Good: Once you are used to certain things, they are actually quite good, since they are new and different. Such as all kind of objects, like savebots and walls, that will hurt you. But before you have learned those things, you have died several times and that is annoying. A small hint or tip about this would have been useful. The interaction with the signs is real good.

Not so good: More savebots would have been nice, sine you die a lot before you learn to be careful when touching something. There are too many enemies in the beginning. Since there are rather large borders (different background) on a screen you do not have the space you are used to when fighting. So often when you dodge or want to walk a bit further, you are stuck on this border and suffer damage. There are several screens after one and other with enemies on it and since you can not heal, you die a lot. A lot of tiles do not blend; especially the cave looks like it was done in a rush. There are several bugs; I was teleported to a wrong screen and had to start over, and I could not use the bomb the first time, so I had to start all over again. With the D-mod came some other files (in the main folder) such as saved games and a script.

Overall: A D-mod with good potential.

Fit for: If you want to play a different kind of D-mod.