The Dink Network

Sword of Paranor: Forgotten Realms

New house graphic. From the COTPATD project.
October 1st, 2002
v1.1
Score : 6.0 fair
bonca.gif
Christiaan
Bard They/Them Netherlands
Lazy bum 
The Sword of Paranor... I recall this had been made during a contest, just like the Alternate Heroes Contest recently.

I think this was quite a strange game, It has a very unclear plot, and a lot of graphical bugs. It also looks kinda unfinished, like the author rushed through the development of the game. Some potions you can't even pick up. But there are some cool things too, like one of the coolest new graphics I ever saw in a D-Mod. There isn't much of a story: You have to find your uncle with this sword called Paranor (It's your only weapon though it's not equiped as you start the game).
GRAPHICS 7,2: Some things look fantastic, like the awesome castle and tree graphics... almost SOB quality. But (yeah there's always a but) some things look extremely bad. Some screens are just complete chaos. Grass on trees, trees in fences, just to mention some stuff. Too bad.
SOUND 6,6: To be really really, honest I can't remeber the sound effects, but the music was okay, Nothing special.
GAMEPLAY 6.0: Not much to do, The goblin part at the castle was fun (find out yourself), but there's only one type of enemie in the game: the goblin. No real quests or such, and some annoying bugs, like mentioned before. If the author spent a bit more time on the game, and made it a bit longer with some side quests and stuff, this could be a very entertainig D-Mod, but now... it isn't.
LASTING APPEAL 4.0: Very short, and NO secrets, NO side quests, and NOTHING special, so actually no replay value at all (though I played it twice... I'm weird).
TOTAL: 6.0
A little appealing, and nice graphics, but it isn't enough to be called a good D-Mod..