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Been playing Dink for a couple of months now again, after I briefly looked into the game a couple of years ago (I wasn't 'mature' enough for it, I suppose).

I like playing Dink or Dink-alike RPG's and reading fantasy, when I'm not too busy.

E-Mail jensdejonge@kpnplanet.nl
Private Message

2006-03-28 10:18:30
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Thanks both for thinking with me. I just tried to simulate the problem again, and I think I know what's going on .

If I cast Healing and the response is that I'm not hurt enough, everything is fine as long as I wait patiently until the magic is built up again, and then switch to Fireball. Then it works. But, as I'm not very patient , once I see the message, I immediately switch to Fireball, before the magic is built up.

You will no doubt understand this better than I do, but it seems to me that the program does not remember the switch to another spell; it just remembers that the spell should not be cast.

Only, this doesn't explain why, after receiving Fireball, it would only work once I played a couple of screens and killed a couple of monsters.

By the way, Ric, the 'T'key doesn't do anything.

Do either of you still require a saved game? I noticed that the effect was gone, once I restored it...

dinkateur has written 3 reviews

TitleFileTypeScoreDate
I Liked it ABCDEFGHIJKLMNOPQRSTUVWXYZNormalTolerable 3.0May 30th, 2006
Just About Everything About This Dmod has Been Summed Up Already By Previous Review-Ists Scar of David (The)FeaturedGood 8.0May 15th, 2006
Once a Hero (Demo) By Sabretrout Once a HeroNormalExceptional 9.4April 13th, 2006