The Dink Network

Archive - February 2022

DinkC Reference Guide Now Available
Posted by redink1 on Sunday February 6th, at 07:33 PM
The duckingly prolific RobJ (with website support from the shadowy figure known as Kyle) has revised and republished the DinkC Reference Guide. It is no longer a lengthy txt document or unviewable 'CHM' file. Instead, it is a clean and efficient web site, and thoughtfully maintained via a GitHub repository. There's also a permanent link in the 'Partners' section to your right.

Whereas the earlier versions of the DinkC Reference had significant errors and hadn't been updated in about 15 years, this version boasts a few major changes such as:
  • Anything in the Reference (functions or general guides) that behaves differently between version of Dink and FreeDink is clearly shown, with version text tags and also color coded.
  • Changes to many of the guides to make them more understandable, with extra stuff added to explain some common errors, and fixed some stuff that was incorrect.
  • Fixed a lot of incorrect information given in the "Graphics" section, particularly surrounding things that can or cannot be used in the "init" function, but also some other stuff too.
  • Where warnings are given for errors or flawed commands, a workaround example is provided, if one is possible.
  • Many functions corrected, some re-written.
For a glimpse of the minor changes, please see the comments.

( Read More )

 
Dink Smallwood HD v1.9.3
Posted by redink1 on Saturday February 12th, at 07:57 PM
Seth has officially released an update to Dink Smallwood HD (v1.9.3).

This version fixes a rather nasty bug that could cause the game to crash on startup when running on Windows 10/11. Yay!