The Dink Network

Archive - September 2007

New Dev File: WinDinkEdit Plus Source
Posted by Striker on Saturday September 1st, at 03:10 PM
Everyone's favorite basket o'games, gamehampe, has released the Source Code to his popular WinDinkEdit Plus tool. So, for all you amateur programmers out there... here's your chance to even further enhance the WinDinkEdit engine.
 
New D-Mod: Trapped
Posted by Striker on Saturday September 1st, at 03:31 PM
Master Pokemon trainer, GokuSSJ6, has just Kamehamei'd (or however you spell that bloody word) the Dink Community with yet another d-mod, Trapped. In this exciting adventure, Dink gets locked inside a house and "must get out of this house until you [Dink] die!"
 
dink squad project final quests
Posted by joshriot on Sunday September 2nd, at 05:53 PM
check out we have 2 current contests

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Updated D-Mod: Fall of Darkness: Battlefield Demo
Posted by redink1 on Monday September 3rd, at 12:02 AM
skull and Dan Wesley have released a playable demo for Fall of Darkness. I'm not sure what this battlefield demo is, maybe it's a sequel to unreleased 'Dink Goes On A Picnic'.
 
New Music: Kuhneghetz MP3 Pack
Posted by redink1 on Thursday September 20th, at 11:15 PM
The super-pronounceable Kuhneghetz has created a new MP3 pack, http://www.dinknetwork.com/file/kuhneghetz_mp3_pack/. Mmmm, mp3.
 
Updated D-Mod: Cast Awakening Part 1: Initiation v1.0.3
Posted by redink1 on Thursday September 20th, at 11:19 PM
Ducklord has created an awesome patch for Cast Awakening Part 1: Initiation v1.0.3. It fixes a number of bugs, everything from invincible enemies to music not playing correctly. Thanks, Ducklord!