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Peasant Male Sweden
About me.. I spend all to much time working on my DMOD triology The Green Voice in my Head.

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2011-10-13 14:28:33
Peasant Male Sweden
I do have programming experience, but have not looked that much into the Dink source code. I just remember it seemed to be very little code at all, but maybe I remember wrong.

One interesting thing would be to add support of user defined brains, making the monster more clever, add some basic AI support, A* search for movements and such.

It is not necessary to have more than 1000 graphics, because one can load some enemy graphics over another enemy (when Dink enters an area), and then load it back, when Dink leaves the area. I use this for my DMOD.

But of course, the best would be to have all graphics in one base folder as you suggest!

The most irritating part is the lack of sufficient number of globals. More globals and it is more easy to make the DMOD nonlinear. It is possible to split up a global and use different parts as individual smaller counters, but that is not very user friendly.

About the "99 Sprites on screen" limit, I guess the limit should be to sprites with a script or something that must run, that background sprites count into the limit seems strange (do they)?

Raven has released 1 file

Green Voice in my Head (The) - Part 1 - Hangover & AgonyD-Mod, QuestExceptional 9.3September 20th, 2011

Raven has written 8 reviews

The Scourger by Metatarasal Scourger (The)NormalExceptional 9.4October 6th, 2011
Dinkaventure: DinkaventureNormalTolerable 3.4January 26th, 2005
Gorack Gorack, Umtar, and Shreik: The First BattleNormalTolerable 3.3January 17th, 2005
Dinksaves: DinkSavesFeaturedExceptional 9.0November 2nd, 2003
Sprite Replacer: Sprite ReplacerFeaturedExceptional 9.9October 31st, 2003
Iniclean INIcleanFeaturedExceptional 9.8October 31st, 2003
North By Warplague NorthNormalGood 7.5October 26th, 2003
I have Played Version 1 Revenge of the PigsNormalTolerable 4.5October 17th, 2003