Scourger (The)
Description
In my previous DMOD: "Quest for the Gems" a wizard is resurected. In this DMOD you need to beat him.
*Best download of november 2005*
*Best D-Mod of 2005*
*Best download of november 2005*
*Best D-Mod of 2005*
Well,
not too bad, some fun for a day but nothing special. Same old, same old.
Good things: 1) Found only one or two bugs (could walk over water in the maze at the end but could only sometimes by using a trick come back to land again. This was very annoying since there is no savebot in the huge maze until you reach the end so it happened more than five times that I almost been through and then stuck in the water and had to make my way throgh the maze all over again)
2) everything is logical, it is at no time unclear what to do. Scripting is solid.
3) Music is cool, often created a smile upon my face
Not so good: 1) There are only a few really original ideas. 2) Monsters are only a few well-known ones. 3) Magic doesnīt seem to play a special role, although you can increase your magic you only get the normal fireball. 4) you really have to search for fine humour, since there hardly is any.
What got on my nerves: It is never especially difficult to solve the tasks.You always know exactly what to do next (I know I said this is a good point before), BUT it takes quite a time simply to DO the things. I hate it when there can no herb boots be found (Can they?). So you have to walk slowly to the one person, she tells you who you need to talk to, you walk to that person, he tells you something new to do, you do it, go back, get a new task and so on. Itīs not difficult, you only have to spend a lot of time. The only really hard thing is killing the scourger at the end. This is an improvement to some of the end-enemies in other D-mods which are often easy to kill.
My Score of 7.5 may be a little hard when you look at the other scores given. But honestly I was disappointed about these (in my opinion) too uncritical scorings since they were in the first place the reason for me to try this D-mod out. And (again in my opinion) there are many D-mods around which deserve a 9+ scoring. If everything is better than nine then there will be no differentiation anymore. And the authors may not feel to create something really special and new.
not too bad, some fun for a day but nothing special. Same old, same old.
Good things: 1) Found only one or two bugs (could walk over water in the maze at the end but could only sometimes by using a trick come back to land again. This was very annoying since there is no savebot in the huge maze until you reach the end so it happened more than five times that I almost been through and then stuck in the water and had to make my way throgh the maze all over again)
2) everything is logical, it is at no time unclear what to do. Scripting is solid.
3) Music is cool, often created a smile upon my face
Not so good: 1) There are only a few really original ideas. 2) Monsters are only a few well-known ones. 3) Magic doesnīt seem to play a special role, although you can increase your magic you only get the normal fireball. 4) you really have to search for fine humour, since there hardly is any.
What got on my nerves: It is never especially difficult to solve the tasks.You always know exactly what to do next (I know I said this is a good point before), BUT it takes quite a time simply to DO the things. I hate it when there can no herb boots be found (Can they?). So you have to walk slowly to the one person, she tells you who you need to talk to, you walk to that person, he tells you something new to do, you do it, go back, get a new task and so on. Itīs not difficult, you only have to spend a lot of time. The only really hard thing is killing the scourger at the end. This is an improvement to some of the end-enemies in other D-mods which are often easy to kill.
My Score of 7.5 may be a little hard when you look at the other scores given. But honestly I was disappointed about these (in my opinion) too uncritical scorings since they were in the first place the reason for me to try this D-mod out. And (again in my opinion) there are many D-mods around which deserve a 9+ scoring. If everything is better than nine then there will be no differentiation anymore. And the authors may not feel to create something really special and new.
| Topic | Posts | Poster | Last Post |
|---|---|---|---|
| bonca | 5 | KungLeo | August 19th 2010, 04:52 PM |
| Anyone played/playing the scourger? | 11 | joker2785 | December 4th 2009, 07:40 AM |
| stuck in goblin village | 2 | kpetermn | November 16th 2009, 04:39 PM |
| the temple in scourger | 5 | aopps | October 31st 2009, 04:27 PM |
| DMod of Interest | 9 | dinknewbie99 | May 23rd 2009, 05:24 AM |
| magic | 5 | terminator | March 25th 2009, 05:35 PM |
| Walkthrough to Scourger | 8 | skull | March 24th 2008, 09:16 AM |
| The 5th Body | 13 | DEATHis2006 | February 22nd 2008, 07:05 PM |
| stuck with the rock | 2 | dreamwizard | January 20th 2008, 06:15 PM |
| Anypody who used my walkthrough please say... | 1 | skull | February 17th 2007, 01:01 PM |
| stuck in town of Uy | 5 | mazza33 | December 5th 2006, 06:33 PM |
| Scourger: Ending - Is this supposed to happen? | 5 | ImagineThat | June 21st 2006, 02:56 PM |
| Permit from the Mayor | 3 | ejv2 | June 21st 2006, 04:13 AM |
| Golden Rock in Cave | 5 | Bisky | May 15th 2006, 02:15 AM |
| Scourger:Temple at Undergreound village | 5 | jdswhmsi | April 8th 2006, 08:01 AM |
| The Scourger | 2 | Lug | March 5th 2006, 08:59 AM |
| Stuck as goblin searching for chopped tree | 7 | ialeks | February 8th 2006, 05:27 PM |
| Bonca Flesh | 5 | dinknewbie99 | January 18th 2006, 01:51 AM |
| Bugs? | 19 | metatarasal | January 15th 2006, 07:32 AM |
| Where is the cave that the water is in? | 3 | dinknewbie99 | January 6th 2006, 09:31 PM |
| need some help | 12 | davey7801 | January 6th 2006, 08:06 PM |
| Mine | 39 | Gandalf | January 5th 2006, 08:49 PM |
| the mayor and the author | 33 | lance | December 31st 2005, 09:26 PM |
| The Knights | 19 | DraconicDink | December 30th 2005, 01:46 PM |
| The Scourger | 11 | irit | December 29th 2005, 10:05 PM |












