The Dink Network

Arcade Games-Dmod

July 21st 2007, 11:20 AM
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pillbug
Peasant He/Him United States
Love! True love! 
I am doing a Dmod where Dink can do different tasks for people in the town of Dragon City. One thing that I am having problems with though, is that I have an arcade. I figure I can just use a sprite and make it a warp for the arcade console, but I can't decide on what games to put in there. These are the game ideas I have:
PacDink: Dink must collect hearts in a hedge maze while running from pillbugs

Dinkeroids: Dink must blast asteroids with fireball magic to win.

And actually, that's about it. Anyone else have arcade game ideas?
July 21st 2007, 11:45 AM
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skull
Peasant He/Him Finland bloop
A Disembodied Sod 
How about stopping a fire in house before it destroys, and the fires would hurt Dink.

Or stopping a ship sinking, by fixing the lakes, and killing the monsters which made the lakes.

Lol! I'm not good making things up.
July 21st 2007, 01:33 PM
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pillbug
Peasant He/Him United States
Love! True love! 
I like the idea about the house and the fire, maybe to win you would have to save a certain number of people. The lake idea isn't bad, at the moment all ideas are appreciated, cause I can't think of any.
July 21st 2007, 09:22 PM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
Hmm... an arcade D-MOD? This could be interesting. Just look at all the old arcade style games and chnge them to suit Dink. That's what you'v edone with PacDink and Dinkeroids. Why not do it with the rest of the old arcade games?
July 22nd 2007, 05:04 AM
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Frogger was done in Mystery Island.
Space Invaders was done in Progeny I think but it's a good one anyway.
Can't think of any others...
July 22nd 2007, 06:14 AM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
There's also an almost exact Frogger clone by Redink1, made in Dink...

A suggestion.
Duck Invaders - Space Invaders.

An army of angry ducks is marching towards town and Dink has to stop them by using some kind of projectile weapon! There are three respawning barrels inbetween Dink and the ducks for protection.

A nice twist, right?
July 22nd 2007, 11:09 AM
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pillbug
Peasant He/Him United States
Love! True love! 
I like those ideas, though I'm still learning the basics of dmods, so this might be hard, bit I can do a warp and everything so i'm slowly figuring it out. I have one the Adobe programs so that I can make new grapics, so maybe I should do something with the ducks, maybe green with bug eyes? To bad there isn't a smiley for green bug-eyed ducks.
July 22nd 2007, 11:50 AM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
I'd just keep them ducks - no sense in modifying the duck graphics just to make them have some green eyes (or maybe red, or anger)... Then again, it makes for some good practice.

Throwing axe to behead them would be nice, that's just one script somewhere on the DN anyway.

About movement: make them all move the same, just like in the original Asteroids. It's a lot easier to do that (with some variables) than trying to make them move in a custom way independently.

Another arcade idea that might be difficult to do: a platformer. Maybe Super Dink?
July 25th 2007, 12:20 PM
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RadFrog
Peasant They/Them
 
Maybe a Super Mario?
July 25th 2007, 01:04 PM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
lol, you can't read previous posts.